Difference between revisions of "Upcoming Features"

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(Implemented)
m (retooling list)
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<br>- Reptiles
 
<br>- Reptiles
 
<br>- Working Dogs (~10 breeds to start)
 
<br>- Working Dogs (~10 breeds to start)
<br>- Dyeable sheeps
 
<br>- 'Other' Critters
 
<br>- Boss mobs
 
<br>- Replace squids, bats, llamas and polar bears.
 
<br>- Leatherwork
 
<br>- Replace villagers.
 
<br>- Byproduct for rabbits
 
<br>- New biomes.
 
<br>- Earthworms.
 
<br>- Aquatic mobs
 
<br>- Naturally generated structures.
 
<br>- Replace vanilla spiders.
 
  
 
== Implemented ==
 
== Implemented ==

Revision as of 18:25, 16 February 2018

This page include a list of features that the developers are considering adding to the mod, as well as those items that have been included from this list into the mod.

Unimplemented

- Cats (~10 breeds to start)
- Chinchillas
- Falconry
- Foxes
- ‘Other’ Birds
- Ponies
- Reptiles
- Working Dogs (~10 breeds to start)

Implemented

Added in 1.3
- Goats
- Rabbits
- Salt Licks
- Sheep

Added in 1.2
- Draft Horses
- Hedgehogs