Difference between revisions of "Upcoming Features"

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(base info)
 
(Implemented)
 
(15 intermediate revisions by 2 users not shown)
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== Unimplemented ==
 
== Unimplemented ==
- Cats (~10 breeds to start)
+
* Cats (~10 breeds to start)
- Chinchillas
+
* Chinchillas
- Falconry
+
* Falconry
- Foxes
+
* Foxes
- ‘Other’ Birds
+
* ‘Other’ Birds
- Ponies
+
* Ponies
- Reptiles
+
* Reptiles
- Working Dogs (~10 breeds to start)
+
* Working Dogs (~10 breeds to start)
- Dyeable sheeps
+
<br>
- 'Other' Critters
 
- Boss mobs
 
- Replace squids, bats, llamas and polar bears.
 
- Leatherwork
 
- Replace villagers.
 
- Byproduct for rabbits
 
- New biomes.
 
- Earthworms.
 
- Aquatic mobs
 
- Naturally generated structures.
 
- Replace vanilla spiders.
 
  
 
== Implemented ==
 
== Implemented ==
Added in 1.3
 
- Goats
 
- Rabbits
 
- Salt Licks
 
- Sheep
 
  
Added in 1.2
+
'''Added in 1.4'''
- Draft Horses
+
* Covered Wagon
- Hedgehogs
+
* New Cow Breeds
 +
<br>
 +
'''Added in 1.3'''
 +
* [[Goats]]
 +
* [[Rabbits]]
 +
* [[Salt Licks]]
 +
* [[Sheep]]
 +
* Horse Carts
 +
<br>
 +
'''Added in 1.2'''
 +
* [[Draft Horses]]
 +
* [[Hedgehogs]]

Latest revision as of 18:42, 16 February 2018

This page include a list of features that the developers are considering adding to the mod, as well as those items that have been included from this list into the mod.

Unimplemented

  • Cats (~10 breeds to start)
  • Chinchillas
  • Falconry
  • Foxes
  • ‘Other’ Birds
  • Ponies
  • Reptiles
  • Working Dogs (~10 breeds to start)


Implemented

Added in 1.4

  • Covered Wagon
  • New Cow Breeds


Added in 1.3


Added in 1.2