Difference between revisions of "Upcoming Features"

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(Implemented)
(Implemented)
 
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== Unimplemented ==
 
== Unimplemented ==
<br>- Cats (~10 breeds to start)
+
* Cats (~10 breeds to start)
<br>- Chinchillas
+
* Chinchillas
<br>- Falconry
+
* Falconry
<br>- Foxes
+
* Foxes
<br>- ‘Other’ Birds
+
* ‘Other’ Birds
<br>- Ponies
+
* Ponies
<br>- Reptiles
+
* Reptiles
<br>- Working Dogs (~10 breeds to start)
+
* Working Dogs (~10 breeds to start)
<br>- Dyeable sheeps
+
<br>
<br>- 'Other' Critters
 
<br>- Boss mobs
 
<br>- Replace squids, bats, llamas and polar bears.
 
<br>- Leatherwork
 
<br>- Replace villagers.
 
<br>- Byproduct for rabbits
 
<br>- New biomes.
 
<br>- Earthworms.
 
<br>- Aquatic mobs
 
<br>- Naturally generated structures.
 
<br>- Replace vanilla spiders.
 
  
 
== Implemented ==
 
== Implemented ==
 +
 +
'''Added in 1.4'''
 +
* Covered Wagon
 +
* New Cow Breeds
 +
<br>
 
'''Added in 1.3'''
 
'''Added in 1.3'''
<br>- Goats
+
* [[Goats]]
<br>- Rabbits
+
* [[Rabbits]]
<br>- Salt Licks
+
* [[Salt Licks]]
<br>- Sheep
+
* [[Sheep]]
<br><br>
+
* Horse Carts
 +
<br>
 
'''Added in 1.2'''
 
'''Added in 1.2'''
<br>- Draft Horses
+
* [[Draft Horses]]
<br>- Hedgehogs
+
* [[Hedgehogs]]

Latest revision as of 18:42, 16 February 2018

This page include a list of features that the developers are considering adding to the mod, as well as those items that have been included from this list into the mod.

Unimplemented

  • Cats (~10 breeds to start)
  • Chinchillas
  • Falconry
  • Foxes
  • ‘Other’ Birds
  • Ponies
  • Reptiles
  • Working Dogs (~10 breeds to start)


Implemented

Added in 1.4

  • Covered Wagon
  • New Cow Breeds


Added in 1.3


Added in 1.2