Upcoming Features

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This page include a list of features that the developers are considering adding to the mod, as well as those items that have been included from this list into the mod.

Unimplemented

- Cats (~10 breeds to start) - Chinchillas - Falconry - Foxes - ‘Other’ Birds - Ponies - Reptiles - Working Dogs (~10 breeds to start) - Dyeable sheeps - 'Other' Critters - Boss mobs - Replace squids, bats, llamas and polar bears. - Leatherwork - Replace villagers. - Byproduct for rabbits - New biomes. - Earthworms. - Aquatic mobs - Naturally generated structures. - Replace vanilla spiders.

Implemented

Added in 1.3 - Goats - Rabbits - Salt Licks - Sheep

Added in 1.2 - Draft Horses - Hedgehogs